This is the C.V. of Michael Fanuzzi a Portland-based, globally-minded Director, Creative Technologist1, Engineer, Artist

I have worked in technology for approximately 20 years, but as a first-wave digital native, my history of technology and its intersections with culture go back even further. I began working professionally as a developer and electrical engineer in high school, where my first commission was designing a UFO detector. Ask me about testing this. In 1999, I built an mp3 player for my Oldsmobile - probably the only Olds to ever run Slackware - controlled via an LCD interface which I also designed, and programmed pixel animations for. In college I studied Human-Computer Interaction and developed a method of steganography via differentials of cloud-based datasets. Since then, as a technical-creative-communications professional, I have created acclaimed campaigns and product for some of the largest companies on the planet. My current projects center on human interconnectedness, improvised musical performance, multivariate modeling, ontology of generative art and biofeedback. This is all to say that I love big ideas. And most importantly, I actually build them.

...as Independent Consultant, DIRECTOR, CREATIVE TECHNOLOGIST, DEVELOPER, ARTIST: 1999-present

I solve problems for clients large and small, helping creative teams run at their very best, from ideation to delivery. Whether overhauling an identity, conceptualizing a product, refining digital marketing strategies, or creating engaging interactive experiences. I am that strategic “multi-modal creative,technical director and keen collaborator who will direct your projects from the vantage of two decades' expertise and insights. Delivering the goods for Nike, AnalogFolk, Instrument, Air Paris, Google, the New York Times and many more. I also make a lot of tools and artifacts just to bring joy and enable playful experiences, because I want more of that to exist in the world.

...AS TECHNICAL DIRECTOR for ANALOGFOLK, 2017-2019

My most recent directorial project built upon Nike web infrastructure and its myriad internal systems, and I have not only developed on those platforms, but moreover shaped their design. I strategically worked to align technical, creative and brand goals to successfully deploy an experience that pushes boundaries. I fostered connections between Nike's technical teams, 3rd party vendors, internal strategy and content production; instigated conversations that led to true inter-department collaboration, and did it all on ambitious timelines. My key to accomplishing this is a genuine love of collaboration, distilling esoteric technical considerations into actionable business decisions, and constant empathy for the user, who ultimately determines the success of any product.

“One of the best Technical Leads/Developer/Geniuses I've ever worked with... I'd move mountains to work with him again!” -Megan Hughes, Director of Production

...AS TECHNOLOGY LEAD for SWIFT AGENCY, 2015-2017

I worked full-time at Swift for two years. My title was technology lead. In practice, this meant full-stack technical architect and creative technologist (and sometimes director, producer...) I scoped, engineered, built, documented, tested, planned, resourced and managed Agile teams building enterprise solutions for clients including Starbucks, Goodnes (Nestlé), Hot Pockets and Outrigger. When things hit, I was the 10x polyglot that worked it out. I advocated foremost for the user, and deepened the integration of UX into the design and development processes, supporting user research and testing. I encouraged collaboration and broke down silos, and oversaw the implementation of the first truly Agile process in Swift's (and our client's) history, which became a measure of success for future projects.

“Michael exceeds expectations consistently. There are seemingly no programmatic hurdles that Michael is not capable of jumping. More than that, Michael is uniquely gifted at understanding challenges and analyzing gaps and subsequently assisting a team in finding the right solution. If brick and mortar were his medium, his output would not just be buildings, but buildings that are crafted with precision and aesthetics blending into art. You will enjoy working with Michael and will be exceedingly satisfied with the creative technology that results from his work.”
-Josh McKenney, Technical Director

Later, as a consulting creative technologist in 2018, I helped teams including Google's Made With Code and YouTube Music light things up across social media, focusing on UX, storytelling and emotional design.

...AS INTERACTIVE DEVELOPER for HARRISON & STAR, 2010-2015

Prior to goin' out west, I was a first-call lead interactive developer working within the NYC health care/pharma communications industry. I developed there a reputation for being the rare human who is creative, diligent, fun to work with, adaptable, humble, knowledgeable, open, always willing to both teach and learn, and able to do all of this under the pressure and regulatory constraints of pharma -- in the words of one former colleague, “such a mensch.”

...AS A STUDENT of LIFE and OTHER SCHOOLS, 2K2-2K7

...AS A SELECTED WORD CLOUD of FEATURES

  1. .NET
  2. 3d
  3. accessibility
  4. Agile
  5. Angular
  6. APIs
  7. audio
  8. AWS
  9. Azure
  10. Bash
  11. biofeedback
  12. 'bots
  13. C
  14. C#
  15. C++
  16. Cinder
  17. CSS
  18. creative ideation
  19. client relations
  20. cognitive psychology
  21. collaboration
  22. dev-ops
  23. design thinking
  24. discovery
  25. Drupal
  26. ECMAScript
  27. electrical engineering
  28. emotional design
  29. full-stack architecture
  30. Git
  31. Google Cloud
  32. Gulp
  33. HTML5
  34. IIS
  35. interactivity
  36. JS
  37. LAMP
  38. LINQ
  39. Linux
  40. Lua
  41. "making it scale"
  42. ML
  43. MSSQL
  44. MVC
  45. MySQL
  46. NLP
  47. Node
  48. NoSQL
  49. OOP
  50. openFrameworks
  51. OpenGL
  52. patience
  53. Perl
  54. PS
  55. PHP
  56. Processing
  57. product design
  58. prototyping
  59. Python
  60. research & discovery
  61. REST
  62. scrum
  63. SiteCore
  64. Selenium
  65. strategy
  66. Umbraco
  67. Unity
  68. UX
  69. VVVV
  70. WCAG
  71. webpack
  72. words (using)
  73. WP
  74. Φ

...AS CROSS-CHANNEL INFLUENCER ACROSS MANY VERTICALS

Let's talk about something interesting.

347.497.6326
mike@fanuzzi.com
@MichaelFanuzzi
https://linkedin.com/in/mfanuzzi